This VR escape room is an interactive and immersive experience where players must navigate through a darkened art gallery, solving puzzles and overcoming security challenges to escape with a valuable statue. Using tools like a flashlight and keys, players explore the gallery, decode clues, and interact with the environment to progress.
The game involves various puzzles, such as unlocking doors with color codes, disabling laser grids, and tricking weight sensors to outsmart the security system. The goal is to solve all the puzzles and make a thrilling escape, engaging experience for those seeking a challenge.
Developing the VR Escape Room was both exciting and challenging. I used Unity and C# to create an immersive experience, designing puzzles that balance creativity with technical problem-solving. Integrating systems like the keypad, fusebox, and weight sensors was a key part of the project.
The biggest challenge was ensuring the puzzles were intuitive but still engaging. This project enhanced my coding, problem-solving, and game design skills, providing valuable experience in creating immersive VR experiences.